It is entirely possible to kill Priscilla before she ever returns to Phase 1, assuming you're doing respectable damage. The chilled air from the breath lingers for a few moments after the attack has ended, and is still harmful, so it is suggested that the player avoid the affected areas completely until the effect dissipates.Īfter a set period of time (not health percentage) Priscilla will trigger a snowstorm and turn invisible once again, cycling back to phase one. ![]() ![]() Priscilla rotates as she uses this ability, and covers about 180 degrees of the platform, following the players movement. She also gains a new ability, an arctic breath, that she employs when the player is at range. Priscilla retains her powerful crosscut, but abandons the follow-up blow. In Phase 2 Priscilla's ability list changes slightly, but becomes considerably easier to deal with. After a few of these exchanges (as little as one or two, depending on your melee damage) Priscilla will become both visible and target-able, triggering Phase 2. Be sure to stay on the portion of the platform covered in snow, as to be able to see her footprints, and brace for another combo. Quickly land a few hits with your melee weapon and roll away, you want time to rest between hits so your stamina and bleed bar stay within safe levels. The first cut will dig deeply into your stamina bar and add a good chunk of bleed damage even while blocking, if the bleed bar fills you'll suffer instant death. Attacking her a few times like this will cause her to turn visible.ĭuring her initial invisibility phase, Priscilla is limited to one combination attack: A powerful forward crosscut followed by a lighter second swing. Be sure to take note of where her foot prints are as well as the direction, if you circle around to either side of her feet you can get an easy 1 to 2 hits after she attacks (she takes a step forward to attack). You can get a jump her and get her special tail dagger before the fight by targeting her tail and cutting it off while she continues to talk. Upon engaging her she will turn invisible. ![]() Priscilla will turn hostile once damage is inflicted upon her. The player can freely leave that world behind and continue on their adventures, or travel back into the painting and hunt down Priscilla once again. Approaching the plank will trigger a cutscene that sends the player back out through the painting. Priscilla will not immediately engage the player in combat, but will instead plead the chosen undead to return home and leave her world, instructing the player to leap off of the plank behind her.
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