![]() Nestled at the foot of the mountain on each side are two distinctive villages. “Welcome to a mountain of lush green forests and abundant wildlife. As a huge fan of the Harvest Moon franchise, I have always LOVED the game, and I spend hours playing it whenever I get the time to. Natsume’s best game franchise, Harvest Moon, has risen to a whole new level of virtual farm life. Nonetheless, you may still consider this as a trustworthy review. Players who don't want to deal with this bug should consider playing the regular DS version of the game instead.Note: I am reviewing the digital eShop version of this game, and I have not purchased the physical version because of the “freezing” issues I keep hearing. This only happened to me about once per season, but it's still quite frustrating when it does. This is made worse by the fact that the game can only be saved at night before going to sleep, so any day on which the game crashes must be completely replayed. There is no voice acting whatsoever in the game, which might be a relief, considering that the voice clips in these games aren't always of the best quality.Īlthough the 3D graphics are attractive, the 3DS version of Tale of Two Towns suffers from a glitch in which the game occasionally freezes when the player moves from one screen to another. Sound effects are what one would expect them to be. The music is inoffensive and changes with the seasons as it does in all Harvest Moon games. The game's sound deserves little more than a footnote. On occasion, a weird visual glitch will cause all the game's sprites to appear to be floating above the ground, but this can be quickly fixed by turning the 3D effect all the way off, then back on again. The game looks better in 3D than in 2D, but the 2D graphics aren't bad, either. The 3D effect is subtle but looks good, especially the way that the two-dimensional sprites pop up in front of the background during dialog with the characters. The mountain is lush, and, again, full of detail on a level usually not seen in the series. The two towns are lovingly detailed and have great unified looks. ![]() There's no way to even know what will be needed for upgrades until a request is posted, and there's usually no explanation of what invisible requirements need to be met before said request goes up (if there are indeed any requirements beyond a hard-coded date.) This pacing mechanism may be appreciated by players who want to spread out the full game experience over a few years, but others may dislike the amount of control over in-game progression that's been taken from them.Īt least the journey will be a pleasant-looking one, as Two Towns has some of the crispest, nicest graphics ever found in a Harvest Moon game. It can be frustrating to series veterans who are used to planning ahead in order to, say, gather the materials needed to upgrade a tool. The answer is that the game decides when to add in new elements, and the player won't have access to many features of the game until a special notice is posted to a town bulletin board. New players to the series may not notice this, but veterans will quickly wonder how to obtain certain needed tools like a hammer and axe, or when they'll be able to start fishing or upgrading their farm. Beyond the friendship issues, Two Towns attempts to draw the game out by providing necessary upgrades at the game's pace rather than the player's.
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